Home Theater and Media Rooms
Plan large-format video, surround audio, lighting, control and equipment integration around the seats and room.

TLV designs home theaters, media rooms and golf-simulator spaces around the room, the experience and the technology required to make it work.
Discuss your projectA dedicated entertainment room starts with its purpose, viewing position and the experience the homeowner wants.
Display or projection, sound, lighting, control and room coordination all need to be considered together, including the requirements of a golf simulator.
Plan large-format video, surround audio, lighting, control and equipment integration around the seats and room.
Coordinate the simulator technology, projector or display, network, audio, lighting and physical room requirements.
Projection, screen, audio, amplification, control and source content are considered as one room system.
A premium movie source built around high-quality playback and a dedicated library experience.
Explore Kaleidescape movie systemHigh-performance cinema processing, room optimization and amplification.
Explore Trinnov cinema processingPremium amplification and processing for music and cinema systems.
Explore McIntosh amplificationAV receivers and processors for carefully planned entertainment systems.
Explore Marantz amplificationAdvanced video processing for high-performance projection systems.
Explore madVR EnvyHigh-performance loudspeakers and architectural audio for music and cinema.
Explore Focal speakersPurpose-built architectural loudspeakers for cinema and media rooms.
Explore Triad speakersArchitectural and cinema loudspeakers designed around the room.
Explore KEF speakersGolf and gaming simulator technology planned around the room and intended experience.
Entertainment, lighting, networking and control should be planned together. Where specialist acoustic design is useful, that requirement can be coordinated with the project team.
It depends on the screen, seating, speaker layout and intended experience. Those priorities should be tested against the available room early.
Before electrical work, wiring, framing, lighting and interior details are fixed.
A simulator can involve tracking technology, a projector or display, computer equipment, audio, network connectivity, lighting and control.
Compatible systems can coordinate lighting and entertainment through simple scenes and controls.
Potentially. TLV reviews the room dimensions, light, wiring access, seating and the intended theater or simulator requirements.
Start with the room, the experience and the systems that need to work together.